Valheim patch improves dedicated server latency, makes wolves less horny

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Valheim patch improves dedicated server latency, makes wolves less horny

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Co-op Viking survival game Valheim continues to get frequent updates in Early Access. The latest patch (0.147.3) is mostly aimed at improving dedicated servers and, perhaps just as importantly, making wolves a bit less horny.

"Dedicated servers now always use direct connections instead of using Steam Datagram Relay (SDR)," read the patch notes. "This should result in much lower latency for most players."

The fix hopes to ease some of the connection issues that have cropped up in the wake of last week's patch. There are also some other interesting tweaks included. The Valheim's vendor's head animation should be a bit smoother, if that happened to be bothering you. There's been a "Bonemass puke-effect network fix," which is a fun sentence to read. There's a fix for people grabbing items (ores and metals, I'm guessing) just as they walk through portals, the sneaky devils.

And tamed wolves won't produce quite as many wolf cubs, which has apparently been an issue. I haven't tamed wolves yet myself but I certainly had my hands full with quickly-multiplying boars.

Here's the full list of patch notes:

Localization updates
Made Haldor head-turn smoother
Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc
Added -public 1/0 flag to dedicated server again, Allows players to host local lan only servers
Join IP-button updated to allow for lan-connections (dedicated servers only) & added DNS support
Dedicated servers use directIP connection instead of SDR, solves issues with slow steam relays in some areas of the world
Bonemass puke-effect network fix
Updated Dedicated-server PDF manual
Prevent pickup items when entering portals
Lowered wolf procreation slightly
Lowered chance of boss trophy talking
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